Unfortunately, this time you will not be able to watch a release video by his majesty Atahualpa and his excellency johnnyhostile since they are both heavily occupied by real-life matters. So what does another fruitful year of diligent work bring us this time? The two biggest improvements in this new version of OpenMW are the long-awaited post-processing shader framework and an early version of a brand-new Lua scripting API! Both of these features greatly expand what the engine can deliver in terms of visual fidelity and game logic.Īs usual, we’ve also solved numerous problems major and minor, particularly pertaining to the newly overhauled magic system and character animations. The OpenMW team is proud to announce the release of version 0.48.0 of our open-source game engine! Grab it from our Downloads Page for all supported operating systems and Dwemer devices enjoy Morrowind’s 20 anniversary in style.
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